GetPlaybookNluEngine
Returns a single nlu engine object.
Path Parameters |
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namespace string โ REQUIREDNamespace in which the nlu engine is. |
playbook_id string โ REQUIREDUnique identifier of the workspace in which the nlu engine is. |
nlu_id string โ REQUIREDUnique identifier of the nlu engine. |
Response Body | ||||
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id stringUnique identifier of the NLU engine in the workspace. | ||||
name string(Optional) User defined name of the NLU engine. Since a user can have multiple NLU engines of the same type, this name is used to identify the engine in the UI. | ||||
engine_version stringVersion of the specified NLU engine. Since multiple deployments are feasible, this specifies the exact image which will be used when using an external NLU engine. This parameter has no impact for the | ||||
is_default booleanInternally managed flag to indicate that this is the default engine of the workspace. This should not be modified via the API as it is enforced by the backend, unless set when calling | ||||
seq_id uint32Internally managed non-zero unique sequential number assigned to the engine. This should not be modified via the API as it is enforced by the backend. | ||||
on_demand_train booleanOnly allow training the NLU engine when it is explicitely triggered. Useful to prevent expensive NLU engines (ex: DialogFlow) from being triggered automatically. | ||||
on_demand_infer booleanOnly allow using the NLU engine in unlabelled data inference if it's explicitely triggered to run. | ||||
max_retry UInt32ValueWrapper message for
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integration_id string(Optional) Unique identifier of the integration if the NLU engine is linked to an external integration. | ||||
training_tag_predicate TagPredicate
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intent_tag_predicate TagPredicate
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hierarchical_remap_score BoolValueWrapper message for
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internal NluEngineInternal
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rasa NluEngineRasa
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dialogflow_cx NluEngineDialogflowCx
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huggingface NluEngineHuggingFace
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custom NluEngineCustom | ||||
auto_train booleanIf true, training and inference of this NLU engine will be triggered automatically when the playbook is saved. The engine will run training and inference regardless of the |